Spirit guardians bg3. Fireball and misty step. Spirit guardians bg3

 
 Fireball and misty stepSpirit guardians bg3  spirit guardians alone carries a cleric its a spell with

. There's the armor that triggers radiant orb in an aoe whenever you do radiant damage. Getting proficiency or even better advantage on constution saving throw and having high AC armor that reduce damage like Reaper Embrance is what i would try to get from feat/itemization. Spirit Guardians: At this stage, you should have decent spell concentration. 19. Cleric is one of the most powerful Casting classes with its ability to self sustain and deal damage with spells like Spirit Guardians. One of the easiest choices to make. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. As with a lot of spells Spirit Guardians is situational. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. I suspect that spirit guardians considers sanctuary as being invisible. Rendering a cluster of foes harmless without requiring concentration frees you up to concentrate on other potent spells like Spirit Guardians. In bg3 it's probably the best defensive feature in the whole game Reply reply. In BG3, I am playing a Half-Elf cleric with 9 meters of movement speed (29. Wisdom isn’t important, at all. But Bless does not do damage, rather it is more like a condition. And fireball if they group up. Also balance can be part of why something is not fun to play, if it feels too weak it feels unfun. If you want to use sanctuary in combo with spirit guardian you need 2 clerics, cleric A cast spirit guardian, cleric B cast sanctuary on cleric A. Fire Shield is a Spell in Baldur's Gate 3. This gives you spirit guardians at 3rd or 4th level, extra attack and a bonus action attack from war cleric. Nearby enemies take 3d8 Radiant or 3d8 Necrotic damage per turn, and their Movement Speed is halved. The wearer must be illuminated for this effect to occur. Gather your party and venture forth!. Spirit Guardians : Call forth spirits that will protect the area that surrounds you, and the enemies close by will take in radiant damage. By the way, fireball is great - but don't underestimate spirit guardians. Hold person followed up with inflict wounds is really strong if you can get the first spell to stick long enough to use it. BG3 is the third main game in the Baldur's Gate series. 35 = 11. BG3 is the third main game in the Baldur's Gate series. For a frontline bard take a good look at higher level ranger and paladin spells - Larian have actually implemented some of the 4th and 5th level spells even though rangers and paladins won't get to that level (e. Spirit guardians does 3d8 damage per turn (half on save) vs fireball's 8d6 - two turns of. Spell - BG3. Step 5: it’s now your turn again. any gear that adds to con saving throws (there are some helmets)Spirit Guardians has proven to be one of the most powerful spells in the game for me. You will most likely only have a couple of higher-level spells prepared, so you will have to choose. destructive wave, some of the higher level smite spells). Gather your party and venture forth!. Though your party initially forms to remove the mind-flayer parasite inside your head, the Guardian will ominously warn you to leave it be. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. The caster can't. Lasts for 10 turns. And then spirit guardians (lvl 3 spell) does great consistent AOE damage, which combined with your good AC works pretty well (cast. Gather your party and venture forth!BG3 is the third main game in the Baldur's Gate series. Here are the types of spells in Baldur’s Gate 3. Spore for reasons already said. It deals out damage turn after turn after turn and controls a big chunk of. New comments cannot be posted. You must at least pretend to go along with the orders. O once cast you can hit pretty much every enemy without using actions or bonus actions in a single turn! Sprint+free jump is OP as faccckkkk :D I love it! Might make a cleric on my next playthrough. For a melee character spirit guardians is a solid pick. Curse for bosses. You can respec her into War/Nature/Tempest domain for Heavy Armour proficiency or keep her in the Dark Justiciar medium armour since it comes with a free pseudo-War Caster. Good healing/support as well. Because Shadowheart is affecting enemy creatures with Spirit Guardians. However, it can still take damage from spells that influence a larger area. It adds a bit of ongoing damage, and in a long battle you. As 0. Cas have made some awesome videos on both BG3, Pathfinder and PoE 2:Deadfire. 10th level (All Bards): all of the above, in addition to banishment, banishing smite, telekinesis, wall of force (or stone, if force is not in the game) You should pick counterspell and telekinesis in most cases imo. Stoneskin : Turn the flesh from a creature. But after having fun with Fireball, I discovered that I also got Spirit Guardians at level 5. Call forth spirits to protect you. 5/lvl) damage per turn of "evil hates it" radiant damage. Turn undead, spirit guardians and radiant damage in general. Definitely keep this spell on hand. Feats: +2 WIS and I took Resilient: Constitution just so I never lose SG. If you cast Spirit Guardians first, then cast Sanctuary (does not require concentration), both should be able to work simultaneously. Spirit Guardians works wonders too. Spirit Guardians is a Conjuration Level 3 found in Baldur’s Gate 3. This ideally is done pre-combat. More posts you may like. Over Guardian's 10 rounds, that should be -11 or so for anyone still standing. For other tips, you can visit our BG3 guides hub. Cleric Subclasses (Domains) There are seven subclasses for Clerics in Baldur’s Gate 3. Gather your party and venture forth! No, but at least you can get Spiritual Weapon (which can be upcast for more damage, doesn't require concentration and has its own action economy, just uses your bonus action on the turn of casting), Spirit Guardians (requires concentration, but is worth it), Haste and Counterspell. I wanted to maximize Spirit Guardians' single target damage and came up with a build that might use it to its fullest potential maintained and nova damage: . If you try to walk out of the room. In addition, equip the spell Spirit Guardians. Gather your party and venture forth!Global Achievements. Spirit Guards are Legendary bracers in Diablo III, added in Patch 2. Baldur's Gate 3. Shadowheart (and all Clerics) are missing Spiritual Weapon at the moment, which is a staple combat spell for them in D&D. Prayer of Healing - a Level 2 spell which heals the entire party, only outside of combat. Tempest cleric 5 Spore druid 7, Tempest gives free heavy armor and all the cleric goodies (guidance, bless, bane), aoe retaliation dmg, as well as ability to maximize druid lightning spell dmg, and spirit guardians for aoe dmg on you (radiant too, which according to devs is huge in this game). and you could always use 1 of the 2 hexblades that will scale off of wisdom. And Pact of the Blade gives warlocks the hexblade's stuff. up to 10 turns in a row. Gather your party and venture forth!. Call forth spirits to protect you. On the other hand, adding two (or more) Blesses together would be clearly overpowered, trivializing GWM for example. Additional Magical Secrets - pick 2 spells for any other class you want and cast them with charisma modifier at level 6 Lore Bard like another clerics domain skills: Aid, Spirit Guardians, Revivify, Mass healing Words. Use the guardian to control choke points and protect ranged characters. Each of the Cleric Subclasses reflects a domain their god has dominion over, and grants the Cleric unique abilities relating to that domain. The guardian of Grymforge. Re: Baldur's Gate 3 vs Solasta comparison. For frontline it’s a halfing barbarian and Karlach as a barbarian as well. They are supposed to be in melee to maintain spiritual guardians and benefit from their high AC, but I've not used a melee attack with Shadowheart since level 2. If you like melee, Spirit Shroud is a decent option. Last edited by Saito Hikari; 08/05/22 10:42 AM. To me, I think it would be fun and flavorful and do just fine. Spirit Guardians is 6d8 (6-64) damage every turn to every enemy that's near you. Invisibility and Sanctuary stand out, especially since Sanctuary is a bonus action so theoretically she can do both on one turn. 3rd: Animate Dead, Spirit Guardians, Speak With Dead, Glyph of Warding, Revivify*, Beacon of Hope* 4th: Banishment, Freedom of Movement, Death Ward*, Guardian of Faith*. If you are good or neutral, their spectral form appears angelic or fey (your choice). To find more on Baldur's Gate 3, check out BG3: How to defeat Gerringothe Thorm in Baldur’s Gate 3 on Pro Game Guides. Maybe it's 5e rules, maybe it's the 4 man party or maybe the game is just too easy for CRPG fans. BG3 is the third main game in the Baldur's Gate series. Spirit gaurdians is terrific, but the cleric - not exactly a melee tank- needs to be in the thick of the action for it to work well. Barbarian are pretty much. As of the 2018 errata, if an enemy takes damage from your spirit guardians spell, your sanctuary spell ends. This spell is a variation of the spell Spirit Guardians. At higher levels blight is decent single target damage, but spells like banishment and contagion are often. Toward the end of Act 1, me, playing a cleric, complained "I wish there were. They flit around you to a distance of 15 feet for the duration. Spirit guardians looks great and from what I can gather it is available for Clerics (My favourite class), with a Sub Class of Conjuration. Here are some of the best spells you can take as a War Cleric Fighter in BG3: Guidance, Light, Sacred Flame, Resistance. Still. One thing I found BG3 does really well is Opportunity Attacks. Gather your party and venture forth!. Description . The guardian of Grymforge. Gather your party and venture forth!. That's kind of cheesy and I probably won't do it myself, but it's free. That said, here are all the BG3 spells available to magic users. Duration: 10 turns. 2 RylarDraskin • 1 mo. starmamac • 22 hr. Nearby enemies take 3d8 Radiant damage or 3d8 Necrotic damage per turn, and their Movement Speed is halved. Gather your party and venture forth!BG3 is the third main game in the Baldur's Gate series. I count myself as one of the few! Requirements: Be a cleric/have Shadowheart in your party/have access to Spirit Guardians or another AOE spell. Just needs a fix that spirit guardian damage initiates combat. i'd honestly better recomend spirit guardians at fourth level and a cleric with good AC, you will very easily be doing 100dmg. Rhyshalcon • 5 mo. What is Spirit Guardians in 5e?. Sadly Cleric can't get Shield spell in any means so this is more tanky version. It is a third level spell, competing for both the slot and concentration with Spirit Guardians. Posted in Baldur's Gate,. The Guardian first appears in Act One of Baldur’s Gate 3. Glyph of Warding: I like this AOE spell as it allows to choose its element. In BG 3, there are certain classes can cast spells to damage enemies, buff companions or create other effects. The 4th level spell, Guardian of Faith. This variant deals Radiant damage as well as slows the Movement of nearby enemies. • 3 mo. Spirit Guardians, like several other spells, is a powerful spell because you can keep doing other things while you use it. BG3 is the third main game in the Baldur's Gate series. However, I'm looking for a build specific to the type of run I'm doing. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. Nearby enemies take 3d8Necrotic damage per turn, and their Movement Speed is halved. Effects/Special Abilities. – concentrating on Spirit Guardians or Faerie Fire – Activating the Warding Light if possible – use the Sanctuary together with Spirit Guardians if available:Spirit Guardians and Spirit Weapon are top-tier spells, ranged healing as a bonus action is great in emergencies, and while her battlefield control potential isn't as powerful as, for example, a druid's, there are some magnificent options here. Spirit guardians is a great choice but requires concentration. Once equipped, these Accessories may give the character certain bonuses, such as new Spells, resistance against certain kinds of damage, bonus AC, an increase to an Ability Score, or more. Typically, the Cleric doesn’t want to be that close to enemies in the first place, but sometimes the enemy doesn’t give the player a choice. Spirit Guardians: Lv 3: Conjuration : Action: Call forth spirits to protect the area around you. Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. They do be going brrrrr #7. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. This post will be about the Bard Class. The description of the sanctuary spell (PHB, p. Read on to learn more about this spell, its effect, range, and duration, as well as the classes that can use this spell, and more! Why this is an issue: Spirit Guardians is widely considered one of the best damage spells in 5e DnD, and is a huge source of the Cleric's offensive potential and control. The caster can't become Invisible while concentrating on this spell. Call forth spirits to protect you. 15. . Spirit Guardians deal radiant or Necrotic damage in 3 meters radius. always feels like a wasted 2nd lvl spell slot. Takes 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. Don’t be afraid to let your cleric wade into melee - they have armour and shield proficiencies, they can take some hits. Turn Undead is a. I guess the goblins didn't see that coming. Takes 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. A potent beam of light that blinds targets and deals high. I've had encounters where my whole. a -10 to -20 debuff to their attack. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. The latter is the stereotypical choice for a Cleric, but with good reason since it allows you to heal and buff allies on the field. Once that spell gets introduced into BG3 your opinion on Clerics should change very quickly. The description of the spirit guardians spell says, in part (emphasis mine):. Cast SG with your action and Spiritual Weapon with your bonus on turn. BG3 Cleric Class Progression. Spirit Guardians is one of the best spells in the game and for the level range we have access to, Spiritual Weapon is a great use of a cleric bonus action. Shadow of moil provides at least 48 million HP. This item was originally Season Three exclusive, but now. Combat log. Description Call forth spirits to protect the area around you. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. spirit guardians alone carries a cleric its a spell with. Seems like a pretty strong round. This means you can cast Spirit Guardians and then healing word on the same turn. spirit guardians not spawning. If you are good or neutral, their spectral form appears angelic or fey (your choice). Just having a cleric being able to operate in melee effectively while casting so my paladin isnt soloing the frontline every encounter has been a breath of fresh air. BG3 is the third main game in the Baldur's Gate series. webp Spirit Guardians; The 4th level spell, File:Guardian of Faith Icon. Level 3 Conjuration Spell. VeritasLuxMea. Armed with a plethora of defensive buff spells and the ability to perform extra attacks as early as Level 1, the War Domain Cleric is a viable subclass for players looking to. 10 minutes is absolutely insane duration (100 combat rounds) and it can be Paired with. Gather your party and venture forth!. Its awesome in this game as you can on action cast spirit guardians and bonus action cast spiritual weapon. Spirit guardian is also pants to the wall broken in BG3. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Built in Victoria in 1993, she was the largest ship built at the time in British Columbia as well. Spirit gaurdians is terrific, but the cleric - not exactly a melee tank- needs to be in the thick of the action for it to work well. Level 7: Stoneskin. Spirits assail the affected entity. Fireball and misty step. A touch of. The enemy moves toward you, entering spirit guardian’s zone. ago. Please be mindful and obscure any spoilers. Spirit Guardians Call forth spirits to protect the area around you. At least from an optimization standpoint. She sometimes had to pause for tougher goblins to drop. On Save: Targets still take half damage. First, a closer look at Grim Harvest: Once per turn when you kill one or more creatures with a spell of 1st level or higher, you regain hit points [. Call forth spirits to protect the area around you. Even the more martially focused Tempest Clerics are going to increasing becomes casters at later levels. If a character is currently concentrating on a spell, you can check the concentration icon by their character portrait when they are selected. ) and now when enemy 1 is hit, it gets stacks, and pulses stacks on to enemy two. You get extra attack with action surge and your extra war cleric bonus attack, plus you get spirit guardians/shield of faith/other handy short-range spells, plus you get 4th level spells through wizard scrolls. If you're going to maintain concentration then spirit guardians is always better. Nearby enemies take 3d8 Radiant Damage or 3d8 Necrotic. Dec 6, 2022. The caster can't become Invisible while concentrating on this spell. Spirit guardian procs. I then used Spirit Guardians + Guardian of Faith and had Wyll & my bard rain down fireballs from the steps. Spirit Guardians OP. . Coruscation Ring is one of the available Rings in Baldur's Gate 3. The first interaction with this NPC will be in early Act One. Every creature you do not designate treats that 15' radius as difficult terrain including flyers. Each subclass is flavored as a different Domain that the Cleric disciplines themself in. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. of course Spirit Guardians, daylight (in a game with Epic Vampires that cranked out legendary attacks), and Great Swords that did radiant damage certainly helped. Each Domain provides a unique set of new spells for the Cleric to. Caster can't become Invisible while Concentrating on this spell. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Spirit Guardians: Radiant is a Level 3 Conjuration Spell. Sanctuary + spirit guardians used to work but it no longer does with the updated rules for the spells, of course for BG3 though it's always been this way. WIS Save. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. The patch notes mentioned that they fixed a bug where spirit guardians didn't proc when a burrowing creature entered, but didn't mention changing anything else. Whispering promise ring - anyone you heal gets 2 turns of bless. The goal is to be tanky enough to stand toe-to-toe with large groups of enemies while keeping concentration on Spririt Guardians. I'm on early Act 2 right now and ever since late Act 1 I've been experiencing a progressively larger number of weird interactions and possible bugs. Step 4: end your turn. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Shadowheart as trickery cleric for bless, spirit guardians Lae'zel for polearm master. Spiritual Weapon is also very useful in tabletop, although BG3 heavily nerfed it by giving it its own turn in initiative and letting enemies attack it. And then when level 5 happens, Spirit Guardians. Use her Trickery Domain skill Mirror Image to give you +9 AC, cast Spirit Guardians (level 3 spell, level 5 to cast) and just run at things you want deleted. For up to 10 minutes. 35 = 13. r/BaldursGate3. Wizards and Clerics have different sets of spells, while characters of other classes may cast a spell using scrolls. Cleric A just runs around burning gith down with out taking melee damage. Great moment, as I had a bit of a genuine panic when the enemies just kept on coming lol. -action. Rosymorn Monastery is located on the Mountain Path in Act 2 of Baldur's Gate 3 and contains a lot of new information about the main story. For BG3, I think the classes are well balanced, at least on EA. MC devotion paladin cast Sanctuary on Shadowheart with Spirit guardians up, and she just ran around the goblin camp eviscerating anything nearby. Clerics primary ability is Wisdom, their Saving Throw Proficiencies are Wisdom and Charisma and they have a Hit Die of 1d8. It kinda seems the article focused clerics on healing alone. Gather your party and venture forth! Take warcaster feat at 4 to maintain concentration on spirit guardians. Spirit Guardians is just a little too good with only minor amounts of optimization (get Resiliency (Con) or War Caster). Sanctuary only ends if you attack or harm another creature. On a successful Save, targets still take half damage. activate those spirit guardians and see the luls when those 14 undead suddenly get bright damage and maybe a turn undead after that, all the while the rest of your team curbstomps the necromancer that summons these zombies. Bless - provide up to 3 simultaneous targets with a +1d4 bonus on their attack rolls and saving throws. Beacon of Hope - healing effects restore the maximum amount of health possible to affected allies and grants the same allies advantage on Wisdom saving throws . From here, choose options that invite the Emperor in rather than reject or shun them. Spirit Guardians RAW has a 15-foot radius regardless of your character’s maximum movement speed. 4. Drop a healing potion in between your other party members and use a bonus action to shoot the potion. BG3 Sanctuary Information. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. I'll probably pick the first two for my Sorc 1/Swords Bard x BTW starting as. Gale + 1 zombie + 1 elemental +1 mummy = 4. 84 feet). The way xp scales in BG3 I think the first 5 levels are really important (at higher difficulties especially) so you want to optimize your power curve for it to. BG3 has so many different kinds of challenging fights that the game planners at Larian Studios have crafted to make them feel fresh. • 19 min. Share. A horde of about 15 undead ravens swooped in on my unassuming party, inflicting necrotic wounds and quickly decimating our health before I had time for Shadowheart to cast Spirit Guardians. in any case, about your question - i don't see why spirit guardians wouldn't be compatible with wild shape. Turn 3: the rest of your party has wiped the enemies anyway with no contribution form either your cleric or their spiritual weapon. Guardian of Faith is useful in games like BG3 *or* in D&D sessions with a map. Paladin is great for a 1 level dip for every class but having almost no ranged options other than a bow and getting little to no magic is such a deal breaker for me. This BG3 War Domain Cleric Fighter Build has a lot of versatility and it’s extremely deadly early on. So in our last session the group faced off against a priest of Tiamat who unleashed a Spirit Guardians upon the party. Spirit Guardians is a Conjuration Level 3 found in Baldur’s Gate 3. Gather your party and venture forth! BG3 Sanctuary Information. To what level should you upcast Spirit Guardians? As a general rule, spirit guardians is not worth a spell slot higher than 5th level. Spirit Guardians - Concentrate to have a spiritual aura spin around you, dealing 3-24 radiant or necrotic damage to enemies within its radius. Cleric is a Class in Baldur's Gate 3. If you don't need the stuff in Tempest or War. Healing Word is a godsend in battle, characters go down multiple times per fight and you just pick them right back up with a bonus action from range. Feats whatever you need to get WIS to 20, plus war caster so you rarely drop concentration. Put a sphere of Darkness on the portal. 90% fail 5d8 = 12. Because if you hit me with Ray of Frost, and then Spirit Guardians it's different from Spirit Guardians and Ray of Frost. When I realized exactly how good she was if you just pull out the spirit guardians, she suddenly became a hard carry in melee range. A cleric with both spiritual weapon and spirit guardians is possibly dishing the most damage in the party. What are Guardians in Baldur’s Gate 3? The Guardian in Baldur’s Gate 3 is a character that follows you in the main story and helps explain some of the Mind Flayer tadpole changes that happen as time goes on. Its a bummer I didnt get to play. The best Cleric multiclass options in BG3. At 8 a proficiency bonus is +3 or +4 at 9-12. Spell - BG3. Which they do. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Right now my go to spells are inflict wounds and sleep. Most of Baldur's Gate 3 's classes only have three. webp Guardian of Faith Spirit Guardians. Making the enemy choose between taking damage and, moving elsewhere is a great trick. You can still take damage from area spells. Tailoring Your Spell SelectionSpirit Guardians. Contents. Description . Gather your party and venture forth!. Healing Word and Cure Wounds - basic Cleric healing spells. Important Spells: Guidance, Bless, Healing Word, Spiritual Weapon, Spirit Guardians. I am SO ready to have a speedy gonzales cleric,. Moreover, you have a Githyanki warrior ( Lae’zel) in your group. O once cast you can hit pretty much every enemy without using actions or bonus actions in a single turn! Sprint+free jump is OP as faccckkkk :D I love it! Might make a cleric on my next playthrough. The best thing that trickery gets in bg3 is Mirror Image, which helps keep concentration up for Spirit Guardians. Spirit Guardians 3rd-level conjuration Casting Time: 1 action Range: Sel f (15-foot radius) Components: V, S, M (a holy symbol) Duration: Concentration, up to 10 minutes You call forth spirits to protect you. Mass Healing Word, Revivify, Spirit Guardians, Remove Curse, Fear: 4: Banishment, Guardian of Faith, Dimension Door: 5:. Upon the party's arrival into the Astral Prism, they will meet not their hand-crafted Dream Visitor, but rather a Mind Flayer. 1 Orb per hit can already add up fast with AEs without the insane orb explosion/multiplying effects, though 2 per attack still may be pretty reasonable when. 20 Guidance. The sources for RAW, RAI, and BG3 definitions of this. . Because my speed is 15, -10 is 5. not alot of good clubs but there's alot of excellent staves in the game. Counterspell. Spirit Guardian is the GOAT spell for melee clerics. #5. Put on the Whispering promise ring, Hellrider's pride gauntlets and dual crossbows. Spirit guardians deals: 3d8 * 0. edit: BG3 also doesn't have tabletop's restriction on spells cast per turn, taking a lot of the opportunity cost out of the equation. I was most impressed with the Spirit Guardians domain spell, which summons ghostly spirits that come to aid you in combat. Just wrapped up the goblin camp. Spirit Guardians. BG3 is the third main game in the Baldur's Gate series. I mean, not moreso than any other cleric, but cleric is. Here’s an exhaustive list of all the BG3 spells in the RPG. With concentration rules, strong potions that you can throw and multiple actions - felt like having a "Healer" was pointless. Gather your party and venture forth!. Adding 1 takes this to failing on only 1 or 2 or 90% chance of success. Spirit Guardians is always a useful spell because it not only delivers damage but it also creates a 15 foot radius zone of control that interferes with enemy movment. The War Domain is primarily a martial subclass. Spirit Guardians is the best Cleric spell, hands down. The Luminous Armor is in the Opulent Chest. I read the spell and there was one line that seemed to stand out to me. While hilarious at first, the problem is that experience is only given if you actually start combat. Letting the wizard cast all those spells. Terminator2020 #. What i assume. Baldur's Gate 3 > General Discussions >Topic Details. 84 feet). No concentration required. But Sanctuary seems to end if you have Spirit guardians up. Lasts for 10 turns. You need to make that concentration save. Spirit Guardians is the #1 cleric offensive spell, and Bless is the #1 cleric buff spell. After all, it was their voice that has been guiding you all around. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. To add to this, a single level in wizard, now go learn misty step from a scroll. 5 * 0. Spirit Guardians is also very nice, though does compete for my concentration slot (same for Haste. At the time of this post, the Punch Drunk achievement is one of the Hardest Achievements to earn in Baldur's Gate 3. 4 damage per target from spirit guardians over 21 rounds, after spirit guardians runs out. Oct 25,. On a successful Save, targets still take half damage. The pressure is on and you have to make a. Spirit Guardians is a level 3 spell in Baldur's Gate 3. Sanctuary is not concentration. Gather your party and venture forth!spirit guardians level 3, 3d8 @ 90% accuracy. Alternatively, head down the stairs and to your right into the room containing an Ancient Sigil fast travel point. In "theatre of the mind" games it requires that you be a bit more descriptive. Spirit Guardians is a Level 3 Spell from the School of Conjuration in Baldur's Gate 3 (BG3). Spotted an issue with this page?These are more “archetypes” than actual builds, because there are so many variations of these that are nearly as dominant. If you want to use sanctuary in combo with spirit guardian you need 2 clerics, cleric A cast spirit guardian, cleric B cast sanctuary on cleric A. "Please. Healing Hands: Cleric 10/Paladin 2. Offensively,. Gather your party and venture forth!. Spirit Guardians is a PbAoE spell like Arms of Hadar. 19 votes, 24 comments. g.